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Submitted on
November 11, 2012
Image Size
1.4 MB


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Vidro Test by Birko91 Vidro Test by Birko91
Finally! Thanks to LotsOfRage I know how to render 2 models in Vidro :meow: You need to add the second object as an accessory and put the textures in the same folder.

Miku and pillow by :icondarkangelalhena:
Edited with PicMonkey and PhotoScape.

More than 300 favourites! :iconmindblownplz: You guys are awesome! :iconhappytearsplz:

Edit: This is how it looked at my first try... Epic fail! (… )
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AvaTheCoolDude Featured By Owner Nov 23, 2014
I've never seen this model look so nice! :squee: Hatsune Miku-13 (Wink and Heart) Hatsune Miku-09 (No No No No) 
Len11999 Featured By Owner May 11, 2014  Hobbyist Digital Artist
how did you get the eyes and general lighting so light?
sonicthepony12345 Featured By Owner Feb 13, 2014  Student Digital Artist
so sexy
Birko91 Featured By Owner Feb 16, 2014  Hobbyist Digital Artist
Miku is sexy for sure! :iconembarrasedplz:
sonicthepony12345 Featured By Owner Feb 22, 2014  Student Digital Artist
yah Blush 
CocoaNutChomChoms Featured By Owner Jan 29, 2014
How do you get the facials to work? ; _ ;
FuuuuhReakay1 Featured By Owner Jul 9, 2013
Can you please tell me how to load a second model into vidro?
Btw this is really good !
Birko91 Featured By Owner Jul 9, 2013  Hobbyist Digital Artist
If I remember correctly:
:bulletyellow: You should first copy the folder with one of the models to the folder with the second model (otherwise, you wouldn't be able to put the textures in Metasequoia correctly).
:bulletpink: Then, in PMD load first model normally. Put the pose on and save model as PMX/PMD (Sorry I don't remember ^^).
:bulletblue: Close the PMD Editor and open again. Load the second model you want to use and do the same as with the first one. Save as PMX.
:bulletorange: Again, close PMD and open it. Load the first model with pose.
:bulletpurple: Load the second model with pose as an accessory (when you load the model a window pops up: choose the second option called "Ad"). Save the whole thing as Object.
:bulletgreen: In Metasequoia just put textures normally, since it treats both of them as one object. :D
BTW, I noticed that if some accessories have only 1 or 2 bones (like this pilow, or and apple also added to this model) their pose cannot be saved >_> So adjust the position of the model to the accessory if its pose cannot be changed :meow:
FuuuuhReakay1 Featured By Owner Jul 9, 2013
Omg thank you so much !
Birko91 Featured By Owner Jul 10, 2013  Hobbyist Digital Artist
No problem! :iconrubcheeksplz:
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